Author Topic: Experimenting with AdventureCreator  (Read 352 times)

Offline jeancallisti

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Experimenting with AdventureCreator
« on: January 17, 2022, 01:06:04 pm »
Currently experimenting with Adventure Creator, which is a plugin for Unity.

It's not free, I had to pay 75 dollars from my own pocket. But hopefully it will help; I kept trying and trying to work within the limitations of AGS, but I've reached a point where it's just too exhausting. AGS is not missing a lot to be the perfect tool, but it's still missing that tiny bit that prevents efficient work in some areas (e.g. publishing safely on Mac and Mobile).
By the way I haven't done the switch. I'm still experimenting.