Author Topic: Newsflash: debug, debug, debug!  (Read 2821 times)

Offline jeancallisti

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Newsflash: debug, debug, debug!
« on: February 11, 2014, 11:49:55 am »
We're staying under the radar, but we work actively.

At the moment we're getting promising results with an extensive debug interface, that will save us a LOT of work in the final stages of development.

The first hint to that can be found here:

But there is much more to be seen. Stay tuned for the release of the complete debug interface. You won't have seen any of that in any other game made with AGS (or the makers didn't release it!)

« Last Edit: February 11, 2014, 11:53:18 am by selmiak »

Offline selmiak

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Re: Newsflash: debug, debug, debug!
« Reply #1 on: February 11, 2014, 11:54:03 am »
Seen this on the AGS forums already and what can I say, this is great indeed, I just added the Video to the first newspost in 2014!

Offline doctorfargo

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Re: Newsflash: debug, debug, debug!
« Reply #2 on: February 12, 2014, 10:56:17 pm »
Of course, our coders are so good that we'll never get any bugs, right? ;D (Just kidding, of course!)