Author Topic: April 23, 2015 - Newsflash  (Read 4737 times)

Offline jeancallisti

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April 23, 2015 - Newsflash
« on: April 23, 2015, 08:53:17 am »
The progress is sloooow but we've produced 3 new backgrounds since the last update.

A few things that are keeping us back:
- The character sprites sizes. Indy has changed so many times (in size and in style) that it's a real mess. But ProgZmax from the AGS forums has made a sprite that we will surely keep as the final one. There are a few other talented sprite artists (Amélie!) that create some cool sprites. The difficult part is to blend all that together...and to make heartbreaking choices.
- We're at the stage where we need room prototyping (lots of it!), so that puzzle designers and scripters can progress without waiting on the artists. But it's hard because room prototyping still requires some knowledge in perspective and point-n-click scenes compositing. That's much more subtle than it sounds. Non-artists are lacking those skills, and artists lack time (!) We're looking for a solution at the moment.  :hat:


Offline jeancallisti

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Re: April 23, 2015 - Newsflash
« Reply #1 on: April 24, 2015, 11:28:32 am »
Summer of Indy? That would actually be awesome.

Offline jeancallisti

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Re: April 23, 2015 - Newsflash
« Reply #2 on: May 27, 2015, 02:50:53 pm »
Hey Amélie thanks for following up!
I'll send you an email address in PM if no one else has done it yet