Author Topic: Mark Ferrari Speaks at GDC  (Read 1094 times)

Offline doctorfargo

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Mark Ferrari Speaks at GDC
« on: February 20, 2017, 04:45:00 am »
Mark Ferrari (the guy who did graphics for some classic LucasArts games such as Loom and Monkey Island 1) speaks at GDC:

Around the 52:00 mark - he talks about how to use color cycling for a waterfall effect.

Offline selmiak

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Re: Mark Ferrari Speaks at GDC
« Reply #1 on: February 23, 2017, 09:39:50 pm »
This guy seems talented, we should hire him! 8)

really interesting talk, though his clowncolor shapes at the bottom of the waterfall kind of distracted me. promotion seems to be the kind of tool for this and I guess the maker gets a lot of input from mark ferrari. also I want to play thimbleweed park now, the backgrounds he showed are cool already, he didn't show any animations or so :)