Author Topic: King's Quest IV - The Perils of Rosella AGI Version Easter Eggs  (Read 2672 times)

Offline doctorfargo

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These two Easter Eggs are only in the AGI Version of King's Quest IV. I just found out about the rap Easter Egg today.

After you defeat Lolotte, these two Easter Eggs can be found -

King's Quest IV Rap

KQ 4 Rap:
Go to the prison cell, and type in "rap kq" - Rosella will start rapping and break dancing to a rap song!



Beam Me Up

Beam Up Easter Egg:
Go to the hallway where the door to the prison cell is, and type in "beam me" - Rosella will be beamed up to a space ship full of Sierra employees!






Offline jeancallisti

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Re: King's Quest IV - The Perils of Rosella AGI Version Easter Eggs
« Reply #1 on: October 14, 2014, 08:17:57 pm »
The real question is : how the f**k were those discovered?

Offline doctorfargo

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Re: King's Quest IV - The Perils of Rosella AGI Version Easter Eggs
« Reply #2 on: October 15, 2014, 12:40:37 am »
The real question is : how the f**k were those discovered?

People use debug mode or AGI script editors / viewers like AGI Studio.  :D

Offline jeancallisti

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Re: King's Quest IV - The Perils of Rosella AGI Version Easter Eggs
« Reply #3 on: October 18, 2014, 01:56:51 pm »
People use debug mode or AGI script editors / viewers like AGI Studio.  :D

<joking>
There's no such thing as a debugger. I've been a programmer 15 years, and I've never seen one, or witnessed anyone who knew how to use one. Debuggers are just a myth meant to scare people. Developers simply use printf(...) or PRINT or Display(...).
</joking>

Offline doctorfargo

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Re: King's Quest IV - The Perils of Rosella AGI Version Easter Eggs
« Reply #4 on: October 19, 2014, 06:07:53 pm »
Of course, real programmers never have bugs in their code, right?  ;)  :D