Author Topic: HAPPY NEW YEAR  (Read 1393 times)

Offline selmiak

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HAPPY NEW YEAR
« on: January 01, 2019, 03:37:40 pm »
HAPPY NEW YEAR EVERYONE from the Team Binary Legends!

With this let me drop a small announcement, we are indeed working on a short sideproject/demo/christmasgame/demo2.0 thing. We created lots of animations, characters, backgrounds and music that we can use for the full game, so when this little game is release you know what quality to expect from a full 7 Cities of Gold game.

Tremulas said 10th of January will be the release. I say, this is the aimed release date and won't settle on any date with the small game initally planned as a christmas game in 2018. I just hope we keep our steam and release something this month... HAPPY 2019, get busy! ;D :hat:

Offline jeancallisti

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Re: HAPPY NEW YEAR
« Reply #1 on: January 02, 2019, 04:53:32 pm »
Happy new year Selmiak and all!

Also, yes, there will be a short game! ;) I'm working full speed on it, my girlfriend would hate me if she didn't love me! :D

Offline Tremulas

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Re: HAPPY NEW YEAR
« Reply #2 on: January 02, 2019, 09:25:13 pm »
Happy new adventureous year everybody !

Offline Tycho Magnetic Anomaly

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Re: HAPPY NEW YEAR
« Reply #3 on: January 09, 2019, 09:21:26 am »
Hi folks, just signed up yesterday, didn't see an introduction area so thought to say Hi while also wishing you all a happy new year too!

FOA was/is my all time fave ever adventure, so this project holds a lot of nostalgia for me, its looking great so far.

I wish the project every success!

Offline selmiak

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Re: HAPPY NEW YEAR
« Reply #4 on: January 09, 2019, 11:52:27 am »
hi TMA, glad you made it here :D

Is there any chance you want to even help us get this success?

Offline Tycho Magnetic Anomaly

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Re: HAPPY NEW YEAR
« Reply #5 on: January 12, 2019, 09:04:06 pm »
Howdy selmiak, thanks for the welcome :)

Well, I had a good initial look around and I am astounded with the quality of work going into this project, really jaw dropping stuff.
To be honest I really doubt my pixel work would be anywhere near the standard that's already been established, and I think for this project visual consistency is important.

That said, I will defiantly keep an eye on development and if I see anything, anything at all I think I could help with I will most certainly offer to help.
 I haven't been pixeling in a short while so I need to get back to practice in the coming months, perhaps when I get back into the swing of things I can be more confident in offering help.

Offline jeancallisti

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Re: HAPPY NEW YEAR
« Reply #6 on: January 31, 2019, 05:43:02 pm »
Hello Tycho,
I've seen your game design work, it's interesting.
At the moment all the energy goes to the "Christmas demo". To help with that you'd need to either be able to draw pixel art, or to know how to script AGS. So I don't know if we could benefit of your help. ( ? )