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Messages - selmiak

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1
General Chat / Re: I found the outpost of Atlantis
« on: February 23, 2019, 02:42:51 pm »
Ah, there you've been. I hope you had lots of fun. But when thinking about adventure games while swimming... this is always fun :D 8) :hat:

2
Indiana Jones and the Seven Cities of Gold News / Re: HAPPY NEW YEAR
« on: January 09, 2019, 11:52:27 am »
hi TMA, glad you made it here :D

Is there any chance you want to even help us get this success?

3
Indiana Jones and the Seven Cities of Gold News / HAPPY NEW YEAR
« on: January 01, 2019, 03:37:40 pm »
HAPPY NEW YEAR EVERYONE from the Team Binary Legends!

With this let me drop a small announcement, we are indeed working on a short sideproject/demo/christmasgame/demo2.0 thing. We created lots of animations, characters, backgrounds and music that we can use for the full game, so when this little game is release you know what quality to expect from a full 7 Cities of Gold game.

Tremulas said 10th of January will be the release. I say, this is the aimed release date and won't settle on any date with the small game initally planned as a christmas game in 2018. I just hope we keep our steam and release something this month... HAPPY 2019, get busy! ;D :hat:

4
Project Discussion / Re: Real Progress!
« on: December 24, 2018, 01:23:56 pm »
merry christmas everyone! :D

5
Adventure Games / Re: Fate of Atlantis Poster from BiT Magazine
« on: November 19, 2018, 09:30:23 pm »
now that is one ugly poster! :D :hat:

6
I probably played Maniac Mansion before I played Zak McKracken, but I can't quite remember :P

What a fun project this was and the outcome is great. Matthew Alan Kane even commented on the video  8)

7
General Chat / Re: Indiana Jones - Raiders March [Minecraft Noteblocks]
« on: September 14, 2018, 10:08:08 am »
Don't they know there are different lengths of notes in the world?!

But I love that giant square boulder behind the other guys in the background from around 2/3 of the video  :D :hat:

8
Adventure Games / Re: Return of the Tentacle
« on: July 29, 2018, 09:26:31 pm »
8) :D

9
Adventure Games / Re: Indiana Jones and the Return of the Fan Games!
« on: June 21, 2018, 05:39:53 pm »
:hat:

10
for that topic title the game has waaaaaay to little pixelart in it. The opening scene is great, but from there is is just a textparser game. And I haven't found the part where you draw stuff yet. But it is like an advertisment for a pixelart studio or so. They sure need pixelartists when their game has only an opening screen ...  8)

Quote
You enter a gallery with huge pixel art pieces hanged on the walls. This is the permanent collection of artworks made by Matej 'Retro' Jan. One day you'll be able to look at them, but they're not coded into the game yet. The hall continues to the east wing of the gallery. Stairs continue up to the art studio
:P

11
The header looks very nice for a start.
Don't forget about the outbound links on a special page. We don't have a facebook page but some kind of webring like link structure with other adventure game devs. Good for interested visitors to stay "in the scene" and also good for search engine ranking.

12
Indiana Jones and the Seven Cities of Gold News / Re: Happy new year :-)
« on: January 06, 2018, 09:55:11 am »
Happy New Year everyone reading this and awaiting great things and especially to all fellow team members (and ex team members)  :D :hat:



13
Adventure Games / Re: Adventure Game Longplays
« on: December 13, 2017, 01:44:04 am »
Some more months have passed and some more Adventure game longplays have been recorded



Educating Adventures of Girl & Rabbit

You play the innocent girl in a bright and fantastic world that meets the bitter and sarcastic rabbit called bunny the rabbit. She wants to call him rainbow but he smacks her for it. Prepare for lots of smacking until your learn your lessons about life one way or the other. No aspect of modern dysfunctional life is left out and no eye stays dry with all this upfront mayhem! A really educational game! Enjoy!

https://www.youtube.com/watch?v=yPoTBTt0IRk





Sisyphus Reborn
Sisyphus Reborn takes you on a journey to a surreal lone land where everyone is digging and noone questions the endless uselessness of being and digging. You enter the voids of this vast land and try to make sense of all the nicely woven in philosophical concepts and ideas.
https://www.youtube.com/watch?v=hHAG6Kr7NTM




Patchwork

If you haven't played this, play it now, don't get spoiled by the video!
The 2 playable characters could interacts more or solve some tricky puzzle together but the chracter switch works and you should play both characters immediately, go play that game!

https://www.youtube.com/watch?v=1Dm5R-1bL5Y




Also I started longplaying
LIMBO
follow the progress of this when I upload another part of the longplay...
this not your usual pnc adventure but it is filled with great puzzles
https://www.youtube.com/watch?v=meMXu7RYcQ8

14
Project Discussion / Re: Fighting system : open discussion
« on: November 25, 2017, 07:06:24 pm »
what do you mean with pseude 3D? How would that help? Backwards and forewards should suffice. in most beat em ups you can jump over the enemy but that would be too much and pull me out of the illusion of playing an indy game imho.

cool down? Like charging your punch?

I like the rpg like skill managament. yeah, you see your XP after each fight and in case you unlocked something you can set it right there and get a notification and a button that links to the skill tree menu gui.

Dirty tricks are also cool. biting could be another one. And we can influence the grinding time by only bringing the enemies that have tricksthe player hasn't unlocked yet.


we are making an indy fan game too, we can also use a barnet sparring box ring... :P

15
Project Discussion / Re: Fighting system : open discussion
« on: November 07, 2017, 09:07:57 pm »
I like this idea, any thoughts on it?

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